Bard cantrips dnd 5e. +2 CHA and to +1 to two stats of your choice, immunity to sleep, Fey Ancestry and Darkvision. Bard cantrips dnd 5e

 
 +2 CHA and to +1 to two stats of your choice, immunity to sleep, Fey Ancestry and DarkvisionBard cantrips dnd 5e  This guide is for the version of the Fire Genasi published in Monsters of the Multiverse

The object is pushed up to 10 feet away from you. ago. You instantaneously light or snuff out a candle, a. Long answer: The synergy is practically non-existent, the casting stats aren't the same, Bard/Druid spell lists already have a fair degree of overlap, Magical secrets provide you with a significant window into the Druid list, Druid features tend to scale real hard with class levels, Druid is extremely backloaded as a class and. e. Artificer. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Using occult trappings, these bards conjure spiritual embodiments of powerful forces to change the world once more. Tieflings are a unique and popular race to play as in Dungeons & Dragons Fifth Edition. Hit Points at First Level: 8 + your Constitution modifier. Wrath of Nature Concentration Evocation • V, S. This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). Blade Ward PHB: Once you get War Magic, this will probably supplant Dodge when you need to minimize the damage you take between turns. Half of the legacy Tieflings, Yuan-Ti, etc. The bread-and-butter damaging cantrip for Bards. It means rather that a bard can fill any role, take on any mission, fulfill any quest. 1 Minute. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Casting Time: 1 action. Access to medium armor and shields removes the need to pursue College of Valor, and cantrips like Booming Blade will close the damage gap between single attacks and Extra Attack. Dissonant Whispers. No cantrip is so versatile, so flexible, so useful as Prestidigitation. In the party there is also a defensively minded Paladin, a gunship rogue with a crossbow, necromantic offensive warlock and a fighter inspired by 4e warlords. Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety. Thaumaturgy. Repeated practice has fixed the spell in the caster's mind and infused the caster with the magic needed to produce the effect over and over. They learn a specific number of spells at level 1, which is 4. Touch. Casting Time: 1 action. That. A dazzling array of flashing, colored light springs from your hand. I recommend the following spells for the second cantrip: light, mage hand, mending or prestidigitation. In our 5e Feats Tier List, Magic Initiate was given an A Tier rating, making it an excellent pickup for specific classes. Components: V, S, M (a short piece of copper wire) Duration: 1 round. 2 Sacred Flame Is A Great Damage-Dealing Cantrip. Casting Time: 1 action. Choose one or two creatures you can see within range. A spectral, floating hand appears at a point you choose within range. Transmutation cantrip. Completely covering the object with something opaque blocks the light. However, they are far from helpless. You hurl a bubble of acid. Off-topic, but cantrips are a pretty permanent choice. Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. If the duration is instantaneous, the. 240). If you read the line for level 3 you will see that a 3rd level Bard will know 6 spells and 2 cantrips. You manifest a minor wonder, a sign of supernatural power, within range. 1 (“SRD 5. Traditionally, Tieflings were the children of Asmodeus, but the Lords of Hell have been, let’s say, busy, and more Infernal. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. It is also safer than just palming a doornob. Certain spells have a special tag: ritual. net since 2013. This spell is a minor magical trick that novice spellcasters use for practice. Spell Slots. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. 1st-level enchantment. Cast Blade Ward, then swing a weapon as a bonus action. Components: V, S. The Dungeons and Dragons 5e Bard class is a real sweet talker - here's our guide, including stats, spells, builds, and all 5e Bard subclasses. The target must make a Wisdom saving throw. Range: 30 feet. See Spells Rules for the general rules of spellcasting and the Spells Listing for the bard spell. Bard Cantrips: The Complete Guide | D&D 5e. Two things to keep in mind: “best,” in my opinion, means most likely to be most optimal in the most common conditions. Vicious Mockery is one of the lowest damage cantrips in all of D&D 5e. Half of the legacy Tieflings, Yuan-Ti, etc. The bard is one of the most interesting classes in the 5th Edition of Dungeons. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. Likewise, attack cantrips based on a mental stat (attack or save DC) are also pretty useless. One of these should be vicious mockery, as it’s the only attacking bard cantrip in the PHB. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. Just reading down the subclass features, it would be very easy to dismiss it as not doing enough, but that is somewhat short-sighted. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right. Playing DnD 5th Edition in person at local game stores and online with VTT’s over the past 10 years has provided a consistent connection to how the game. Booming Blade. As a College of Creation bard, you do not gain better proficiencies, so those are the ones to work with. Bard you will get additional bonus actions when you reach level 3 and get 2nd level spells, but these will all compete with Hex for your concentration slot - Heat Metal stands out here. Light. You manifest a minor wonder, a sign of supernatural power, within range. When you cast this spell using a spell slot of 3rd level or higher. Vicious Mockery is an iconic bard cantrip that lets you debuff and damage enemies with the power of sick burns. After level 11 blaster casters like an Evoker or a Dragon Sorcerer can beat this, but are still far behind any class that gets a Fighting Style. You don't get to change your cantrips, so choose wisely. Generally they are permanent. ), you get a few new. Bards can survive, though maybe not as well as a ranger. You learn additional bard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Bard table. ” (future printing)" College of Eloquence Races. At the end, you will get the option to select only some results to generate our own. So easy to spread a character too thin, a jack. Two things to keep in mind: “best,” in my opinion, means most likely to be most optimal in the most common conditions. If your DM allows spells from the non-core rules (which would seem likely if they allow College of Swords), then High Elf with Booming Blade is a reasonable cantrip to pick up and help. Welcome to this Dungeons & Dragons 5th Edition wiki. The spell ends if you cast it again or dismiss it as an action. Spells and cantrips are an essential part of building your Bard. The target (and only the target) hears the message and can reply in a whisper that only you can hear. For Warlocks, Bards, Sorcerers, Rangers, the paragraph heading addresses Spells Known of 1st Level and Higher. Prestidigitation. Each of these spells must be of a level for which you have spell slots, as shown on the table. • You cause harmless tremors in the ground for. This cantrip, if you aren’t familiar, allows you to make a melee weapon attack that does some small bonus damage and larger bonus damage if the target moves 5 feet or more before your next turn. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. Duration: Instantaneous. As a result, your spell selection should reflect this role. This spell has no effect on undead or constructs. But, if you’re not a Bard, most classes have a good list of spells that use your Bonus action instead. At Level 1, a Bard knows four spells and two. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. Illusion cantrip. Conjuration cantrip. Spellbook. You learn additional bard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Bard table. 10 Minutes. It deals psychic damage and provides a strong debuff on a failed save. Take 7 levels of Eldritch Knight, which lets you make a weapon attack as a bonus action if you cast a cantrip as an action. You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. Wizards have the largest selection of ice magic out of any other classes, boasting a solid 22 of the 27 available cold spells in D&D 5e. Though you can only cast this spell on a single item at a time. Gather your party and venture forth!Hey r/3d6!I'm building a level 11 college of eloquence bard, and I'm struggling to pick spells. Dancing Lights: It’s a funny cantrip, but Mage Hands is way better. Bard. Useful feats like Fey Touched or Shadow Touched allow the Bard to boost their CHA or INT by +1, while also providing access to useful spells. You create one of the following magical effects within range: You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - Technomagic The version here on DnD Beyond is correct. Levels marked with an asterisk (*) have an optional class feature. The Best D&D 5e Feats For Artificers, Ranked. Try the shortbow. I'm playing a fighter/bard in my current game of 5e. Then Healing Word is a must for me because it’s a Bonus Action that. Bard is a solid chassis upon which the subclasses add fun little tricks. Mage Hand is great for safe object interaction during uncertain dungeons. At Higher Levels. Beyond that, nothing worth calling out. Plot Hooks/Use in Your Game. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. R ange: 60 feet. Source: Player’s Handbook. First-level bards know two cantrips. It has the following bard spells prepared: Cantrips (at will): friends, mage hand, vicious mockery 1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave 2nd level. Duration: Instantaneous. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. The typical Bard in a D&D 5e game starts with proficiency in all simple weapons, pistols, longswords, rapier, sap, short sword, short bow, and whip. My Comments : Sooo… basically, you can take a. A dazzling array of flashing, colored light springs from your hand. No. Cantrips represent "tricks" than any novice arcanist should have played with in their early studies. At 1st level, you have a spellbook containing 4 1st-level bard spells of your choice. It’s a top-tier race option for several classes, and even for classes where the Half-Elf isn’t a perfect fit it’s at least workable. At the same time, over the course of Dungeons and Dragons’ real-world history they have come to be known for their clever. DnD Bard 5e class guide 2023. Two flexible ability increases and two free skill proficiencies are useful on essentially any character, plus you get Darkvision and a +2. by Brandon Gregory. It has everything a Bard needs, though, you must take two levels in it. Rituals. At 1st level, you know two cantrips of your choice from the bard spell list. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. • 6 yr. This installment of the New Player’s Guide series is for players who have just created a character that can cast spells. 9th. In this guide, we’re going to go over exactly how this cantrip works and why it’s such a good piece of mechanical and thematic game design – especially in contrast to. Every bard will get to take two leveled spells or cantrips from any class (including bard) at each of levels 10, 14, & 18 for a total of 6 additional spells over the course of the character. This spell is a minor magical trick that novice spellcasters use for practice. The bard's abilities rarely deal huge amounts of damage. The range of the spell is now 5 feet. The bard is a master of song, speech, and the magic they contain. You. “Best Spells” is pretty relative here because Bards are freakin’ badasses with a pretty strong kit. Per the Bard table, a 2nd-level bard would know 2 cantrips and 5 more spells. A comprehensive list of all official Illusion spells for Fifth Edition. The bard is more than a mere signer. You can find this information listed in the Player's Handbook in the table under the Bard class description. Bard Spells Cleric Spells Druid Spells. Most adventuring parties will face the undead at some point in their travels. Songbook. Magical silence, 1 foot of stone, 1 inch of common. Friends: This is really hard to use, you need to put distance between yourself and the enemy, and you only get a minute. 2/5 Forest Gnome. Flint squinted into the setting sun. GameCows Tip: There is an optional rule to change out a cantrip when you reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, 19 th). Whichever form you choose, each light sheds dim light in a 10-foot radius. Character optimization guide to DnD. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. Peerless Skill. You learn additional bard cantrips of your choice at higher levels, as shown in the Cantrips. You touch one object that is no larger than 10 feet in any dimension. Introduction. Evocation cantrip. asphere37 • 4 yr. Grab utility cantrips with the other bard cantrips. Optional Spells. The College of Lore Bard gets three more skill proficiencies. Ability Score Increases: Being able to choose between +2 ASI, +1 ASI, or +1, +1, +1 ASI means that you can pick exactly what your build will need. That means spells take most of your concentration and effort to perform, so you use most of your six seconds incanting. The College of Valor Bard presents itself as a gish-like option for Bards and does succeed at meeting the basic requirements: proficiencies in Medium Armor, Shields, and Martial Weapons. This guide is meant as a deep dive into the DnD 5e bard. Mass Polymorph – 4. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. We have to make those levels count, so let’s try to get at least 1 cantrip per level. Like many Cantrips available at the start of the game, Vicious Mockery is extremely easy to understand and cast. Using occult trappings, these bards conjure spiritual embodiments of powerful forces to change the world once more. Here’s a quick & short answer that will help you out: In Dungeons & Dragons 5th Edition, a 1st level wizard begins with three cantrips from the wizard spell list. This spell is a minor magical trick that novice spellcasters use for practice. You whisper magical words that antagonize one creature of your choice within range. Keep in mind that Wish is a powerful spell and should get used sparingly. For a quick overview of other 5e classes, check out our Guide to DnD 5e Classes. Cure Wounds. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. At Higher. 120 ft. Fire Bolt is one of the simplest and most straightforward damage cantrips in all of D&D 5e. For a quick overview of other 5e classes, check out our Guide to DnD 5e Classes. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. This spell creates an invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone. Cantrip; Vicious Mockery: This is THE bard cantrip. But, in 5th Edition, if played properly, a Bard can be a jack-of-all-trades, and master of quite a few. It deals 1d6 damage to creatures within 5 feet of you on a failed Constitution saving throw and lets off a loud thunderclap. A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain unconscious. Water genasi are descendants of marids, genies from the elemental plane of water. Keep in mind with your Bard, that the number of spells you know is found in your class table and is completely independent of your casting value. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). if your experiencing “buyers remorse” for your spell selection please talk to your DM and try and get things resolved, probably by swapping spells. This means that dancing lights is a good spell. The College of Lore Bard gets three more skill proficiencies. The illusion also ends if you dismiss it as an action or cast this spell again. At Higher Levels. The bard's Magical Secrets feature at level 14 states: At 14th level, you have plundered magical knowledge from a wide spectrum of disciplines. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. See Spells Rules for the general rules of spellcasting and the Spells Listing for the bard spell. This feedback period has ended. You know two cantrips of your choice from the bard spell list. Control. You point your finger toward a creature within range and whisper a message. Components: V, S. You create a sound or an image of an object within range that lasts for the duration. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Spell Lists. You point one of your fingers in a direction away from you. At level one, Eldritch Blast shots a single beam of energy that deals 1d10 of force damage to a single target. Tyler "RPGBOT" Kamstra has been the author of RPGBOT. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Repeated practice has fixed the spell in the caster’s mind and infused the caster with the magic needed to produce the effect over and over. Simple in concept, this cantrip turns an object into a light source for an hour. There are also a number of intriguing feats that, when combined with the right. The spell has no effect if the target is undead, if it doesn’t understand your language, or if your command is directly harmful to it. Fallen: Only viable for martial bards comfortable in melee. For more exotic options, a Shadar-Kai or Eladrin. The selection of cantrips for a spell ca. Transmutation cantrip. Cantrips: Cantrips known are additive, but remember that the source that gives you the cantrip determines the ability score which you use with that spell. Bard, Sorcerer, Warlock, Wizard. . Just reading down the subclass features, it would be very easy to dismiss it as not doing enough, but that is somewhat short-sighted. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. no spell slots), they are instead "mastered" spells. 1. You cause flames to flicker, brighten, dim, or change color for 1 minute. Add one (or multiple) of the 3rd level features from one of the bard subclasses (colleges). Guidance. Picking Level 1 Bard Spells. At 1st level, you know two cantrips of your choice from the bard spell list. The absence of CHA among the increments is unforgivable. Detect Evil and Good Concentration Divination • V, S. When the spell ends, the creature knows it was charmed by you. 5. Some break under it, some make it the millstone around their neck, some revel in it. Frostbite. Casting Time: 1 action Range: Touch Components: V, M (phosphorescent moss or a firefly) Duration: 1 hour Wading through the darkness without light can spell your party’s demise, so have Light illuminate your path. It deals psychic damage and provides a strong debuff on a failed save. Best Feats for the College of Lore Bard. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target willingly moves 5 feet or more before then. To cast one of these spells, you must. Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song—knowledge of the people who constructed the monument and the mythic saga it depicts. You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. Animal Friendship Bane Charm Person Comprehend Languages Cure Wounds Detect Magic Disguise Self Faerie Fire Feather Fall Healing Word Heroism Hideous Laughter Identify Illusory Script. As a first-level Bard, you can know two cantrips out of a possible 12. Range: 120 feet. Bards are closer to Sorcerers (not in flavor but in terms of how they obtain spells mechanically). Blade Flourish is the subclass’s signature ability, and it’s awful. ← Best Druid Spells By Level [DnD 5e Guide] The Best Cleric Spells by Level [DnD 5e Guide] →. The light can be colored as you like. In addition, the second and third sentences of the description are replaced by this sentence: “Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table. He thought he saw the figure of a man striding up the path. Most Bards Level 10 Level 14 Level 18 College of Lore College of Swords and College of Valor Most Bards Every bard will get to take two leveled spells or cantrips. You extend your hand and trace a sigil of warding in the air. Player’s Handbook Playtest 4: Druid & Paladin. "Cantrips: A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. One of the oldest Bardic subclasses in 5e, the College of Lore is what most people probably think of when they hear the term ‘Bard. It's a halfling bard, with 17 CHA and 16 DEX and +0s or +1s elsewhere. The College of Valor Bard presents itself as a gish-like option for Bards and does succeed at meeting the basic requirements: proficiencies in Medium Armor, Shields, and Martial Weapons. Vaegeli • 5 yr. Cantrips are rather odd in. Good for quick interactions, but the biggest caveat to this spell is the target knows it was charmed by you once the effect ends. This heritage manifests in their traits as spells that manipulate water, but also as acid resistance and. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended. At 1st level, you know two cantrips of your choice from the bard spell list. This video discusses the best bard cantrips in dungeons & dragons 5e. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. When you take the Magic Initiate Feat, you learn two cantrips of choice from a magic class’s spell list: Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard. It seems quite possible this will never come into play in many games, even. A comprehensive list of all official Necromancy spells for Fifth Edition. Casting Time: 1 action. Once upon a time, in 3rd Edition, Bards were a bit like rogues. These mysterious creatures have one mortal parent and one parent from the Nine Hells. Introduction. This work includes material taken from the System Reference Document 5. This color coding isn’t a hard and fast rule; there are plenty of sub-optimized. Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute. You create one of the following magical effects within range. The target must succeed on a Constitution saving throw, or it takes 1d6 poison damage and moves 5 feet in a random direction if it can move and its speed is at least 5 feet. On a failed save, a creature can’t speak a. It can have uses if you are entering a room you think might be trapped, or are in dire straights and don’t have any spell slots left but still need to get a hit. The effect must fit in a 5-foot cube. One of the best damage-dealing cantrips in Dungeons & Dragons, Toll the Dead fills the air around an enemy with haunting bells. Abjuration Cantrip. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. Cantrips. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. Bard, Sorcerer, Warlock, Wizard; Level: Cantrip;. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Standing, Flint drew back into the shadow of a tall pine to see better. Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous. We started at level 1, and did a couple encounters from HotDQ. Alternatively, you can also pick up cantrips with this feature. It's a decent variety and a creative player with an understanding DM can use Backgrounds and Feats to equip a Bard with just about anything depending on the module. The charmed creature regards you as a friendly acquaintance. 1st Level (4 slots) bane, dissonant whispers, earth tremor, healing word. Best Bard Cantrips Vicious Mockery. The bread-and-butter damaging cantrip for Bards. The target (and only the target) hears the message and can reply in a whisper that only you can hear. Tyler began playing tabletop RPGs with 3rd edition Dungeons and Dragons over 20 years ago. Witherbloom. The spell then ends. Re: [3. Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. Shillelagh. ← Best Druid Spells By Level [DnD 5e Guide] The Best Cleric Spells by Level [DnD 5e Guide] →. You instantaneously light or snuff out a candle, a. Thunderwave is a decent level 1 spell for AoE, but Dissonant Whispers is better damage against a single target. Healing Word. * Would you like to use search filters? search filters. A cantrip’s spell level is 0. Tasha’s has an optional feature for that allows for cantrip replacement at levels where you also get an ability score increase. The Bard doesn’t get many good, high-damage cantrips—outside of Thunderclap—so use the one that makes your foes hit less hard. You fill the air with spinning daggers in a cube 5 feet on each side, centered on a point you choose within range. Solid colored and catlike (compulsory feature) Black, Red, White, Silver, or Gold Glowing eyes. Related: I cover spellcasting (and so much more!) in my Full Bard Class Guide! Learning and Using Magical Secrets in D&D 5e. Each target’s hit point maximum and current hit points increase by 5 for the duration. Multi-classing: When you multiclass into a full caster (Bard, Cleric, etc. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Charisma & Dexterity Are the Valor Bard's Most Important Core Stats. What are the best spells and cantrips for a DnD Bard? Similar to Backgrounds, there's a whole host of spell options when creating your character. Best Utility Cantrips in DnD 5e, Ranked. 1 Hour. So, if you want to change your cantrips, this is one way to do it. At least, they’re supposed to be. Player’s Handbook Playtest 5. Range: 60 feet. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. Dancing Lights. A comprehensive list of all official Cleric spells for Fifth Edition. But with all those choices, all those options, it would be so easy to make all the wrong choices. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Introduction Bard spells borrow a lot from the Wizard and a few options from the Cleric, but with a distinct focus on support spells, illusions, and enchantments. Vicious Mockery. Half-Elf Race Details. Charged blade. Bards are the only class that has access to the vicious mockery cantrip. Hold down the Ctrl (windows) / Command (Mac) button to select or deselect multiple options. If you choose two, they must be within 5 feet of each other. A flammable object hit by this spell ignites if it isn’t being worn or carried. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. Fighter – Second Wind: Regain a small amount of health. You learn additional bard cantrips of your choice at higher levels, as shown in the Cantrips. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. With 8 specific functions, each of which is distinct, useful, and interesting in its own right, Prestidigitation is a staple in any arcane spellcaster’s arsenal. Vicious Mockery 5e: Mechanics & Guide to Using the Spell. Your magic grants you a brief insight into the target’s defenses. Spell Slots.